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Wednesday, November 7 • 9:45am - 10:45am
Using and Creating Mobile Games and Media for Learning

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At MIT in The Education Arcade and Scheller Teacher Education Program, we have been developing and researching mobile educational games for more than a decade.  Some of these games are designed to take advantage of the “anytime and anywhere” nature of mobile devices, such as the UbiqGames project.  UbiqGames are content focused games designed to be played frequently for short periods of time and connected to classroom learning.  The UbiqBio project developed and studied the use of these games in learning high school level biology.  Other games are designed to take advantage of the “here and now” nature of mobile devices.  These location-based “augmented reality” games explicitly connect students to real issues in their communities through both play and creation of these games. Recently the work of students creating their own media for mobile devices has been extended through App Inventor, now at our Center for Mobile Learning at MIT.  App Inventor is a graphical programming language that allows people with little programming experience to create their own Android apps. For some, app creation has become another medium of expression, like video, photos, or drawing. For others, it has been a way to invent solutions to problems that they face in their schools, classes or communities.


Speakers
EK

Eric Klopfer

Cambridge, MA, United States, Massachusetts Institute of Technology
Dr. Eric Klopfer is Professor and Director of the Scheller Teacher Education Program and The Education Arcade at MIT. Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science and complex systems. His research explores simulations and games on desktop computers as well as mobile devices like smartphones and tablets. Klopfer’s work combines the construction of new software... Read More →


Wednesday November 7, 2012 9:45am - 10:45am
Rotunda A